- ROME TOTAL WAR LORD OF THE RINGS MOD HOW TO
- ROME TOTAL WAR LORD OF THE RINGS MOD INSTALL
- ROME TOTAL WAR LORD OF THE RINGS MOD MOD
- ROME TOTAL WAR LORD OF THE RINGS MOD PATCH
- ROME TOTAL WAR LORD OF THE RINGS MOD DOWNLOAD
Tranky for the help with testing and balancing, and the leading of spanish community. Seth Krnell for the buildings, the custom cities, and all the research to make them possible.
ROME TOTAL WAR LORD OF THE RINGS MOD MOD
Wlesmana for this awesome Mod and most of the hard work, and Cyen for the forum support. The problem is they are placed in the center of the map, with wrong orientation in the case of MT and HD. This is the only way to use them in multiplayer. In the custom battle menu, you can choose a settlement to test the new cities: They use standard units so people can use them in multiplayer with same balance.įree-peoples can manage the Fellowship units (from the FOTR scenario), and now they should be fun to play, though they could need some more balance. Locations with lotr map image (and settlements allowed) have been selected from different climates and ground types, trying to allow balanced multiplayer battles.Īll heroes have been added with custom portraits.
Custom battles: Now they use lotr-tw map, so old locations will look weird. Else, they stand behind, not moving at all until the gate is captured.Īnother script keeps the Mumaks from entering into the city to avoid blocking the gate. * At pellenor field, a script forces Mumaks to attack Rohan when he arrives. Regrettably, if there is already a ladder in this section of the wall, another section is destroyed.
* At helm's deep, the torch runner of Isengard automatically run toward the wall and the wall is broken when it arrives. * Sauron and Witchking are invulnerable unless they are engaged in melee. IMPORTANT: Note the number of soldiers is halfed in the HBs if you play with Small unit size settings. Included small size versions for Helm and Pelennor battles that should run at any computer. Fixed some bugs that caused ctds at city battles, or missing building error messages.ġ) Last Alliance: 3vs2, all playable, can deployĢ) Helm's Deep: 3vs1, all playable except rohan cavalry reinforcement, no deployģ) Pelennor Fields: 4vs3, all playable, no deployĤ) 3 mini-battles from the Fellowship of the Ring: Ambush at Amon hen, Weathertop, and Battle against Wargs. Fixed important bug in spanish and italian traductions that was causing ctds at campaign. Other changes like Lothlorien Sentinel texture (that caused visual glitches), Osgiliath strat model improved by Wlesmana, Argonaths and Elostirion campaign models made by King Kong, new isengard scales made by Tranky. Adjusted economy of evil factions, and balance of AI in campaign. Added sprites for hero models (for better performance). New heroe models: Theodred and Lurtz Gandalf the Grey Merry, Pippin and Boromir in travel clothes Legolas and Aragorn with bows. Improved Campaign maps: Many little adjustments, specially around known cities. Specially the new weather for Mordor, and the battles at night (with torches). Original vegetation has also been resized and redistributed using ideas from old mods. Improved battle landscapes, using new textures and vegetation from NTW2. Included all cities and buildings made by Seth Krnell: Minas Tirith, Helm's Deep, Minas Morgul, Orthanc, Barad-dur, Edoras. Or to use the button "<<" to return to original version. Then you can close the Generic Mod Enabler. Select the traduction or mod in the window "Available Mods" and click button ">" until it is moved to "Activated Mods"ģ.
Execute the program JSGME.exe (Jonesoft Generic Mod Enabler)Ģ.
ROME TOTAL WAR LORD OF THE RINGS MOD HOW TO
How to activate Spanish or Italian traduction, as well as other mini-mods like "0 recruitment times":ġ. A shortcut with the name "Lord of The Rings - Total War" will be created in your Desktop, to launch the mod.
ROME TOTAL WAR LORD OF THE RINGS MOD INSTALL
# You can install 2.08c over 2.08b without problems.Ĥ. # If you have alpha version 2.07 installed, you would need to delete the whole folder alexander/lotrtw/dataĪnd then to reinstall Open Beta 2.0, before installing this 2.08 patch. # If you install it over v2.06, you need to remove these files:
ROME TOTAL WAR LORD OF THE RINGS MOD PATCH
It is recommended to install this patch over a clean 2.0 installation. It will copy some files into main Data folder, but it will not overwrite any vanilla file.ģ. Extract this patch over the main RTW folder where RomeTW-ALX.exe is placed. You need LOTR-TW Open Beta v2.0 installed (Mod for Alexander TW, expansion of Rome TW).Ģ. INSTALLATION INSTRUCTIONS FOR PATCH 2.08:ġ.
ROME TOTAL WAR LORD OF THE RINGS MOD DOWNLOAD
You can download the patches and the whole mod here: